Quick answer: Hire me as a React Native developer for an iOS and Android app from one codebase, designed, built and submitted to both stores in 30 days for a fixed $2,500. Test builds reach TestFlight and Play's internal track around day 21, push notifications, analytics and crash reporting are included, and the source code is yours.
Who this is for, and who it is not
This page is for hiring a react native developer for a defined piece of work. It is not a job listing.
- Products that need both stores. One codebase instead of two separate apps.
- Teams with a React web product. The same skills and patterns across web and mobile.
- Founders on a deadline. Both listings submitted on days 29 and 30.
It is the wrong buy in these cases:
- Heavy graphics, AR or games. Native is the right call.
- Sustained background processing. Such as continuous location or audio.
- A large custom backend. A separate project with its own number.
What the 30 days look like
The ios + android in 30 days sprint, $2,500, runs on a schedule written down before you commit:
| When | What happens |
|---|---|
| Days 1 to 3 | Scope lock. One feature list, agreed for both platforms. Parity is the default; anything platform-specific gets decided now rather than discovered in week four. |
| Days 4 to 12 | Design. Screens designed once and checked against both platforms' conventions, so neither feels like a port of the other. |
| Days 13 to 24 | Build. One codebase, both targets. Test builds go to TestFlight and Play's internal track around day 21. |
| Days 25 to 28 | Two-platform testing. Real devices on both sides. This is where cross-platform work earns or loses its reputation, so it gets proper time. |
| Days 29 to 30 | Submit to both. Both listings finished and both builds submitted. Apple's review takes one to three days; Google's is usually faster. |
What you get for $2,500
- One React Native codebase serving iOS and Android.
- Full product design, checked on both platforms.
- Test builds on TestFlight and Play's internal track by week three.
- Both store listings written, designed and submitted.
- Push notifications, analytics and crash reporting on both.
- Source code and design files, yours, plus 30 days of support.
More on React Native app development and hire an app developer. Design only is on hire a mobile app designer.
What hiring a react native developer costs
| Route | Typical price | Source |
|---|---|---|
| Me | iOS and Android, designed, built and submitted, $2,500 in 30 days | Mobile sprint |
| Complex app interfaces, design only, on marketplaces | $15,000 to $50,000 or more | Contra's UI designer guide |
Apple and Google developer accounts are separate and paid to them. Contra's React Native guide gave no freelance rate when I checked on 30 October 2026, so none is quoted here.
How to vet any react native developer
Whoever you hire, check these before you sign:
- Apps you can download. From both stores, not only screen recordings.
- Platform feel. Navigation and controls that feel native on each.
- Real-device testing. Both platforms tested on actual phones.
- Store experience. Who writes the listings and handles review?
- Ownership. Source code and design files yours.
React Native or native?
React Native shares one codebase across iOS and Android, which halves the work for most apps. Native is better for heavy graphics, AR, games and sustained background work such as continuous location or audio. If your app is in that group, I will say so before you book.
About me
I am a product designer and developer based in Dubai, working with teams in US, EU and GCC time zones. I spoke at GITEX Dubai 2023, and I hold Contra's Framer Expert badge. The work is in the case studies, and every role you can hire me for is on hire me. Outside prices on this page were checked on 29 October 2026 unless the table says otherwise.
React Native developer questions
How much does a React Native developer cost?
My mobile sprint is $2,500 fixed for an iOS and Android app, designed, built and submitted to both stores in 30 days.
Is React Native as good as native?
For most apps, yes, and it halves the work. For heavy graphics, AR, games or sustained background processing, native is better.
Do you handle App Store and Google Play submission?
Yes. Both listings are written, designed and submitted on days 29 and 30; Apple's review usually takes one to three days.
Do you design the app?
Yes. Screens are designed once and checked against both platforms' conventions.
Tell me about your app
Book a 30-minute call or send a brief. You get a scope, a timeline and a fixed quote within 24 hours.