Ship It Live — $1,999 flat
Design + build + deploy · kickoff in 24h · limited slots
Ship It Live · cross-platform sprint
One app. Both stores. Live in 30 days.
Building twice is the expensive way to arrive at the same place. One React Native codebase, both stores, one fixed price — designed, built and submitted inside a month.
Quick answer
A cross-platform mobile app for both iOS and Android can be designed, built and submitted to both stores in 30 days for a fixed $2,500. One React Native codebase serves both platforms, which is why two apps cost roughly what one native app would.
The plan
Day one to day 30, written down.
You get this schedule before you commit, not after. If a phase slips, that is mine to absorb — the price and the date were agreed before anything started.
- 1
Days 1–3
Scope lock
One feature list, agreed for both platforms. Parity is the default; anything platform-specific gets decided now rather than discovered in week four.
- 2
Days 4–12
Design
Screens designed once and checked against both platforms' conventions, so neither feels like a port of the other.
- 3
Days 13–24
Build
One codebase, both targets. Test builds go to TestFlight and Play's internal track around day 21.
- 4
Days 25–28
Two-platform testing
Real devices on both sides. This is where cross-platform work earns or loses its reputation, so it gets proper time.
- 5
Days 29–30
Submit to both
Both listings finished and both builds submitted. Apple's review takes one to three days; Google's is usually faster.
What $2,500 gets you
Everything needed to launch — nothing padding the invoice.
Who books this
Built for
Founders who need to be everywhere their users are from day one
Businesses tired of quotes that double the moment Android is mentioned
Teams validating an idea who cannot afford to guess the platform wrong
The honest part
When 30 days is the wrong answer.
A fixed deadline only works when the scope genuinely fits inside it. These are the cases where I will tell you so rather than take the booking.
Apps whose core is heavy graphics, AR or games — native is the right call and I will say so.
Products needing sustained background processing like continuous location or audio, where native gives control React Native cannot.
Scopes with a large custom backend attached, which is a separate project with its own number.
Questions
Before you book
Because React Native uses a single codebase for both platforms. The engineering is done once rather than twice. Design, testing and store submission still happen on both sides, which is why it is not half the price of two native apps but roughly the price of one.
Other sprints
30 days from now, this could be live.
A 30-minute call decides whether the scope fits. If it doesn't, I'll tell you what would.