Quick answer: You can hire me for mobile app development at one fixed price. The both-stores sprint is $2,500 and 30 days, on one React Native codebase, and it includes submitting both listings. Store review after that is Apple's queue and Google's queue. I cannot promise the approval date.
What the service includes
The service is the mobile app in 30 days sprint: one React Native codebase for iOS and Android, designed, built, tested and submitted on a fixed schedule.
- Days 1 to 3: scope lock. The scope is fixed before any design starts.
- Days 4 to 12: design. The app's screens, designed and reviewed.
- Days 13 to 24: build. One React Native codebase. Test builds go to TestFlight and Play's internal track around day 21.
- Days 25 to 28: two-platform testing. iOS and Android, tested before anything is submitted.
- Days 29 to 30: submit. Both builds and both listings submitted through your accounts.
What is included:
- One React Native codebase serving iOS and Android
- Both store listings written, designed and submitted
- Push notifications, analytics and crash reporting on both platforms
- Source code and design files yours at handover
- 30 days of support after launch
- The Apple and Google developer accounts stay in your name
Three kinds of app sit outside it. Games, AR or graphics-heavy apps. Apps built around continuous location or audio, where native code gives control React Native cannot. And scopes with a large custom backend attached, which is a separate project with its own number. You hear that before you book, not on day 20.
On why one codebase is usually the right call for a first version, see React Native vs native app development and the React Native app development service.
One store, or both
If only one store matters at launch, the single-store sprints cost the same and take the same time. The difference is what gets submitted.
| Compare | Both stores | iOS only | Android only |
|---|---|---|---|
| Price | $2,500 | $2,500 | $2,500 |
| Time | 30 days | 30 days | 30 days |
| What ships | One React Native codebase, two submissions | The iOS sprint's build, submitted | The Android sprint's build, submitted |
| Approval | Not promised | Not promised | Not promised |
| Sprint | Mobile app in 30 days | iOS app in 30 days | Android app in 30 days |

Not sure which store to launch on first? iOS, Android or both walks through the choice.
What day 30 means
Day 30 is the day both builds and both listings are submitted through your accounts. It is not the day the app appears in the stores. After submission, the app is in Apple's review queue and Google's review queue, and neither store gives a date in advance. I do not put one in a quote, because it is not mine to give.
What I can control comes earlier. Around day 21, test builds go to TestFlight and Play's internal track, so you are using the app on your own phone more than a week before anything is submitted. That week is the time to say what feels wrong, while there is still room in the schedule to change it. Testing on both platforms then runs from day 25 to day 28.
The listings are part of the work, not an extra. Both store listings are written, designed and submitted with the builds, so the review covers the whole submission rather than a build with a placeholder page.
One store rule changes the timeline for some accounts. Google says developers with personal accounts created after 13 November 2023 must run a closed test with at least 12 opted-in testers for at least 14 days in a row before they can apply for production access. That clock is Google's, and it runs on your account. If it applies to you, say so on the first call, so the plan accounts for it rather than discovering it on day 29.
After launch, 30 days of support are included. The source code and design files are yours at handover, so any later update can be built by anyone you choose.
Design without a build
Some teams already have developers and only need the app designed. That is a different offer. Mobile app design is its own service, priced as a fixed quote after a call, not as the $2,500 sprint.
If what you need is the product's whole interface with no code, the product design sprint is 14 days and $1,999. It ships screens, states, a component library and a clickable prototype. No code ships, so nothing goes to a store.
Other app shapes
Some apps have a familiar shape, and each of those has its own 30-day sprint with a limit written into it:
- Booking app in 30 days, $2,500. Complex multi-location resource scheduling is quoted separately.
- Marketplace app in 30 days, $2,500. Version one covers one category and one city.
- Fitness app in 30 days, $2,500. Real-time video coaching is outside the window.
- SaaS MVP in 30 days, from $2,500.
- AI app in 30 days, from $2,500.
For apps where a model does the core work, see also AI app development. Every published price is on pricing.
Account fees, not hire fees
Two fees go to the stores, not to me, and they are paid on accounts you own.
- Apple. The Apple Developer Program is 99 USD per membership year. Apple says prices vary by region and are shown in local currency when you enroll, and some nonprofit organizations, accredited educational institutions and government entities can request a fee waiver.
- Google. Google Play charges a US$25 one-time registration fee. A personal developer account created after 13 November 2023 has to meet Google's app testing requirements before it can publish to production.
Keeping both accounts in your name means a later update never depends on access you do not hold. What each store checks during review is set out in Apple's App Review Guidelines.
How it works
Book a 30-minute call or send a brief on the contact page. Within 24 hours you get a scope, a timeline and a fixed quote. Once you book, the 30-day schedule starts: scope, design, build, testing, then submission through your accounts on days 29 and 30.

If you are comparing people rather than services, see hire an app developer, hire a full stack developer, or every role on hire. The full list of services is there too.
Proof
The finished work is in the case studies.
Mobile app development questions
How much do mobile app development services cost?
The both-stores sprint is $2,500 for 30 days. An iOS-only sprint and an Android-only sprint are each $2,500 and 30 days. There is no hourly rate. You also pay Apple 99 USD a year and Google a one-time 25 USD fee, on accounts you own.
How long does the build take?
The both-stores sprint is 30 days. Scope is locked in the first three days, design runs through day 12, the build through day 24, and testing through day 28. Both builds are submitted on days 29 and 30. Day 30 is the submission, not a store approval.
Do you build for iOS and Android?
Yes. The both-stores sprint uses one React Native codebase and submits a listing to each store. If you only need one store, the iOS sprint and the Android sprint are separate, and each is 30 days and $2,500. Two native codebases are a different project.
Will the app be live on day 30?
Not as a promise. I prepare the build, the screenshots, and the listing, then submit them through your accounts. You own those accounts. A personal Google Play account opened after 13 November 2023 has extra testing rules before a public release. The stores decide when it goes live.
Can you design the app and not build it?
Yes, as a different offer. Mobile app design is its own service, and the price is a fixed quote, not the $2,500 sprint. The 14-day product design sprint is $1,999 and ships no code. If you need the app in the stores, book the 30-day build.
Can you work with a team outside Dubai?
Yes. I am based in Dubai, and the contact page says I work with US, EU, and GCC time zones. Book a 30-minute call or send a brief. You get a scope, a timeline, and a fixed quote within 24 hours.
Tell me about the app
Book a 30-minute call or send a brief. You get a scope, a timeline and a fixed quote within 24 hours.