Ship It Live — $1,999 flat
Design + build + deploy · kickoff in 24h · limited slots
Ship It Live · Android sprint
Your Android app, designed, built and on Google Play in 30 days.
A real app on real Android devices — internal testing track by week three, published to Google Play by day 30. Fixed price, agreed before anything starts.
Quick answer
An Android app can be designed, built and published to Google Play in 30 days for a fixed $2,500, provided the scope stays to one clear job. The month covers design, build, internal testing and submission. Google Play review is usually faster than Apple's, often under a day.
The plan
Day one to day 30, written down.
You get this schedule before you commit, not after. If a phase slips, that is mine to absorb — the price and the date were agreed before anything started.
- 1
Days 1–3
Scope lock
We agree what v1 does and what it deliberately leaves out. Android fragmentation makes this more important, not less.
- 2
Days 4–12
Design
Every screen designed to Material conventions where it helps and your brand where it matters. Real screens in week one.
- 3
Days 13–24
Build
Built and wired to real data, with a testing-track build in your hands around day 21 so real feedback arrives while there is still time to use it.
- 4
Days 25–28
Device testing
Tested across screen sizes and Android versions — the part that separates an app that works from one that works on your phone.
- 5
Days 29–30
Publish
Play Store listing completed, data safety declarations filled in properly, and the build submitted.
What $2,500 gets you
Everything needed to launch — nothing padding the invoice.
Who books this
Built for
Founders whose users are on Android first — most of the world
Businesses launching in markets where Android is dominant
Teams who need a working app in front of users this month
The honest part
When 30 days is the wrong answer.
A fixed deadline only works when the scope genuinely fits inside it. These are the cases where I will tell you so rather than take the booking.
Apps needing a substantial custom backend — scoped and priced separately rather than squeezed into the month.
Games, AR or anything graphics-heavy. Thirty days is the wrong shape for that work.
Ideas still being figured out. We scope first as a small paid piece, then start the clock.
Questions
Before you book
Yes, if the scope is one clear job. The month covers design, build, testing-track release and Play Store submission. Scope discipline in the first three days is what makes the deadline hold.
Other sprints
30 days from now, this could be live.
A 30-minute call decides whether the scope fits. If it doesn't, I'll tell you what would.